Ikaruga (2001)

Developed by Treasure
Published by Infogrames, SEGA, Treasure
Released on 20th Dec 2001

User rating: 

Description

Ikaruga (Japanese: 斑鳩) is a shoot ’em up video game developed by Treasure. It is the spiritual sequel to Radiant Silvergun (1998) and was originally released in Japanese arcades in December 2001. The game’s story follows a rebel pilot named Shinra as he battles an enemy nation using a specially designed fighter called the Ikaruga which can flip between two polarities, black and white. This polarity mechanism is the game’s key feature and the foundation for its stage and enemy design. All enemies and bullets in the game are either black or white. Bullets which are the same color as the player are absorbed while the others will kill the player. The game features both single-player and cooperative modes.

Development on Ikaruga began during director Hiroshi Iuchi’s off-hours while Treasure was busy developing Sin and Punishment (2000). The game began as a sequel to Radiant Silvergun, and borrows many elements from it as well as the polarity mechanism from Treasure’s Silhouette Mirage (1997). During the game’s prototype stages, the player’s ammo was limited. The bullet absorption mechanism was used as a means to refill ammo, however, this was found to be weak as it created too many breaks in the action. In tradition with Treasure’s game design philosophy, Ikaruga was intentionally crafted to challenge the conventions of standard game design and develop a new type of shooting game. All together, five Treasure staff worked on Ikaruga, as well as three support staff from G.rev.

Upon its initial release in Japanese arcades, reception was mixed. Treasure staff explained this was due to players expecting a more standard shooter offering but instead being greeted with a different game system that featured more puzzle-like elements rather than the twitch gameplay of bullet-dodging. In 2002, Ikaruga was ported to the Dreamcast in Japan and began to grow a cult following from import gamers worldwide. It was later released in the West in 2003 on the GameCube, receiving positive reviews. Critics praised the graphics as well as the art and sound design. Some criticism was directed towards its difficulty. Most critics felt the unique game design choices were innovative, while some believed they stifled many of the classic shooter elements. Ikaruga was later ported to the Xbox 360 as well as Microsoft Windows. In retrospect, Ikaruga is often regarded as one of the best shoot ’em ups of all time and one of Treasure’s greatest works.

Video

Screenshots

Comments

Ikaruga (2001)

  Share this game  

Want to say something about this game?

Write a Quick Review and Rating, or leave a comment below

0 0 votes
Game rating
Subscribe
Notify of
guest

0 Comments
Oldest
Newest Most Voted
Inline Feedbacks
View all comments

Other games you might be interested in...

gunstar-super-heroes-53316
Published by SEGA
Released on 6th Oct 2005

User rating: 

astro-boy-omega-factor-53135
Developed by Hitmaker, Treasure
Published by SEGA
Released on 18th Dec 2003

User rating: 

bangai-o-54349
Developed by Treasure
Released on 3rd Sep 1999

User rating: 

This database is made with contributions from SEGA Universe and information from the RAWG Video Game Database. It is a work in progress, and if you would like to suggest any changes, fix omissions or errors, please visit this website’s Forum.