NeverMine

Developed by Torn Banner Studios
Published by SEGA
Released on 26th Jul 2016

🎮 Game Overview

Unexploded bombs and mines kill and injure thousands of people per year, and the majority of those hurt are civilians.

In 2011, Massoud Hassani created the Mine Kafon, a cheap device that that uses the power of the wind to help clear mine fieldsKey Features / How to play

  • As the Wind, you must guide the Mine Kafon to the unexploded bombs left over around the countryside. Detonating these mines safely will help to prevent children and adults from being injured by them as they live, work, and play.
  • Complete eight unique levels, guiding the Mine Kafon around obstacles to remove every explosive device with the help of slow motion
  • Destroy mines, claymores and bombs each with different behaviorbehaviour affecting the direction of the Mine Kafon’s movement

Studio Message/Creators

  • Brandon Phoenix – Art
  • Lucas Annunziata – Art
  • Dylan Brady – Art
  • Ryan Patrick Buckley – Sound
  • Richard Yang – Animation
  • Rasmus Lofstrom – Design
  • Steve Piggott – Design
  • Alex Hayter – Marketing
  • Darin Walsh – Brand Design
  • Kevin Jay – Programming

📸 Screenshots

đŸ’Ŧ Reviews & Discussion

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