Hang-On (ハングオン Hangu On) is an arcade game designed by Yu Suzuki and released by Sega in 1985. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graphics and Sega's "Super Scaler" technology that allowed pseudo-3D sprite-scaling at high frame rates.[5] It also introduced a motion-controlled arcade cabinet, where the player's body movement on a large motorbike-shaped cabinet corresponds with the player character's movements on screen, inspiring arcade games that followed and anticipating the modern motion control trend.[6][1]
Description
Video
Screenshots
Comments
Hang-On
Share this game
Want to say something about this game?
Write a Quick Review and Rating, or leave a comment below
0
0
votes
Game rating
Subscribe
0 Comments
Oldest
Newest
Most Voted
Inline Feedbacks
View all comments
This database is made with contributions from SEGA Universe and information from the RAWG Video Game Database. It is a work in progress, and if you would like to suggest any changes, fix omissions or errors, please visit this website’s Forum.



